Friday, 23 July 2010

Tiger Woods Pro Tour 11 and the online voucher

Whilst I'd read about this new "online voucher" idea in the games press, this is the first title I'd bought that included the feature. In practise it works very simply, you get a code that you put in and it lets you use the on-line parts of the game. Buy a second-hand game or get your game without the code for some reason, you have to pay some money for the "voucher" (a new code) and you can go on-line too.

This is the games industry monetising the second-hand market and presumably an attempt at monetising piracy on those platforms which allow it. Many think it will destroy the second-hand market - not an area I know or care much about - but as far as I can see it'll just devalue your second-hand game by a few quid.

Morally it's less easy to justify. Without consulting us, the industry has taken away what we thought was ours and gained from the move themselves. Whatever they believe is the legal case - we never actually own these games remember, just a licence to play them - is frankly immaterial. In addition, it's not clear what will happen should your console break and you need to re-install your game.

On the whole, I believe that the games industry is right to bring in the vouchers. It doesn't effect the original owner (as long as new console reinstalls are allowed), it might keep costs of games down slightly and frankly it's a great idea from their perspective. And compared with the complete prostituting of the rest of Tiger Woods Pro Tour 11 it really is nothing.

No comments:

Post a Comment